"Zoo Hero"
Environment, Leaderboards, & Platforms Art
Showcasing the environment, leaderboards, & platform artworks I created in the first half of 2016 for "Zoo Hero" (trailer below), a game created for the module "Integrated Project 1" (IP1) in my Computer Games course at Glasgow Caledonian University. Integrated Project is a module taking place the first three years of our course, where designers, programmers, and artists are put together in small groups with the task to create a game in 12 weeks.
The brief for IP1 was to create a family-friendly game for a hypothetical zoo, represent the animals and the zoo in a positive light, be based on one or more classic arcade games in a 'refreshed' way, and deployable on mobile devices. We thus created an endless runner 2D platformer where the player is a happy animal (changing depending on the level/world being played) running around for health & fun in large enclosures, catching coins and power-ups, trying to get a high-score.
My tasks included being the environment & platform artist, creating background screens that could be parallaxed on various levels (front, middle, back) to create a feeling of movement and depth for each world, as well as platform assets for random generation, and also helped for the store screen and the leaderboards. I also created the logo & banner for our team, which we named Team Credible, for our social media pages, which we updated during the project.
Zoo Hero's Environments - Background Screens
Zoo Hero's Platforms (Assets)
Store Screen
Leaderboards (without Home/Quit/Retry icons)
All these artworks & assets were created in Adobe Photoshop, between January and July 2016, as part of Integrated Project 1, in year 1 of the course BSc (Hons) Computer Games (Art & Animation) at Glasgow Caledonian University, Scotland.
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